8/6/2019 Duke Nukem Forever Conversione Ita
After 13 years in development, Duke Nukem Forever is finally coming to consoles and PCs in 2011. What better way to celebrate than by playing through Duke Nukem 3D? You won't be able to just pick up and play a game from 1996, though--here's how to use DOSBox to bring back the King.
Step One: Dig Up Your Old Disk (or Just Download the Game)
First, you'll need to download the shareware version of Duke Nukem 3D. Although it's possible to download the original source code for the full game (free for use under the GNU General Public License) and compile it using a free compiler such as Open Watcom, the shorter shareware episode is much simpler to work with and includes some of the best parts of the game.
Any filename over eight characters will be truncated to match the DOS 8.3 naming convention, so make sure to create a separate folder for housing your DOS game files with a short and simple location like C:DOS. After downloading the shareware episode of Duke Nukem 3D, unzip it in a subdirectory of C:DOS, like C:DOSDuke3d.
Step Two: Download DOSBox
Before you can start playing, you need to obtain DOSBox, an open-source DOS emulator that works on multiple machines and is available for free download. Grab the latest version of DOSBox (0.74 as of this writing) and install it to your hard drive.
DOSBox offers advanced users a variety of config settings to tweak, but we're going to keep it simple and show you the bare minimum you need to get Duke Nukem 3D working on a Windows 7 machine. (Experienced tweakers can dive into the DOSBox forums or community wiki for more tips). For now, open the DOSBox Options batch file (accessible from the Start menu or directly in the install directory) and make the following changes.
1. Under the [dosbox] section, find the memsize=16 entry and change it to memsize=32.
2. Under the [sdl] section, locate the fullscreen=false entry and change it to fullscreen=true.
3. Under the [autoexec] section, add the following text:
@echo off
mount c 'C:DOS' -freesize 1000
mount d D: -t cdrom -ioctl
The first two changes tell DOSBox to emulate Duke Nukem 3D at maximum memory settings with full-screen display, while the mysterious 'mount' command gives the emulator access to your files. Also, if you have one of those newfangled LCD monitors, be sure to change aspect=false to aspect=true under the [render] section, or your image might look oddly stretched.
Step Three: Install the Game
Now that you've cranked your machine down to Pentium 1 standards, it's time to start gaming. Boot up DOSBox, and a pair of windows will pop up. Ignore the background window (it's just a status display) and take a moment to familiarize yourself with your old friend, the DOS command prompt.
Navigate to the game installation directory using the cd command; if you've followed our guide so far, typing cd Duke3D at the prompt should get you to the appropriate directory. Run the installer by typing install at the prompt, and press Enter a few times to get the ball rolling.
Stick with the default directory. When the installer completes (assuming you have the 12.8 megabytes of required free space), you will be immediately instructed to run the Duke Nukem 3D setup utility by typing SETUP at the command line.
Feel free to fiddle to your heart's content, but be sure to pay special attention to the 'Sound Setup' options; playing Duke Nukem 3D without listening to Duke dropping one-liners is like eating a bowl of Lucky Charms without the marshmallows. If you're not sure about which sound card to choose, select Sound Blaster for each and stick with the default settings.
Once you're all set, scroll down and click Save and Launch Duke Nukem 3D to rock and roll.
Bonus Round!
Now that you've successfully installed a clean copy of Duke Nukem 3D on your modern machine, you can try updating the game with the unofficial D3D High Resolution Pack.
The latest version of the HRP includes high-resolution textures, new music, and a slew of new gameplay options available via the optional DukePlus mod, all crammed inside a helpful Windows installer.
If you've stuck with us so far, this final step is fairly simple: Download and run the HRP installer, choose which options to enable, and install everything to the default location (C:Duke3D on our Windows 7 test machine).
Now you're playing with a new and improved Duke, which means skipping the hassle of DOSBox in favor of an easy-to-use EDuke32 Windows executable in the Start menu. Hail to the King, baby!
Duke Nukem Forever PC2011
The diversion happens around twelve years after the occasions of Duke Nukem 3D. Duke is presently an overall symbol, and has accomplished awesome acclaim from his gallant deeds. In the wake of inspecting a computer game in view of his past heroics, he touches base on the arrangement of a television show for a meeting. On his way to the appear, Duke witnesses a news telecast on a close-by TV screen reporting that outsiders have at the end of the day attacked. Not at all like past experiences, the outsiders at first seem serene and at first appear to represent no damage to the people of Earth. Duke's syndicated program appearance is crossed out to permit television channels to cover the outsider intrusion, and he resigns to the 'Duke Cave'.
There, he gets a call from the President and General Graves of the military. The president orders him not to hurt the trespassers, and includes that he is in conciliatory chats with the outsider overlord. Duke obliges this solicitation, yet stays uneasy about the entire circumstance. Nonetheless, before he can leave his chambers, he is assaulted by antagonistic outsiders. Duke is compelled to ignore the president's requests and battle his way through the outsider crowds with an end goal to spare Earth. While battling through his clubhouse, Duke witnesses the outsiders snatching ladies incorporating his two live-in pop star lady friends. Graves tells Duke that the ladies are being held in the Duke Dome, and that the outsiders have a quarrel to settle with Duke. He additionally cautions Duke that the outsiders are utilizing the Hoover Dam to control a wormhole so more outsiders can come through. Nukem goes to the Duke Dome, utilizing a destroying ball to harm the working to get entrance. Inside, he discovers swarms of Octabrains and the missing ladies, who have been impregnated with outsider generate; Duke's lady friends bite the dust subsequent to offering 'conception' to outsider infants. Duke finds the Alien Queen in control of the Dome and slaughters her, in no time before being injured and passing out.
Subsequent to passing out he has a fantasy where he is in a strip club and needs to discover a sack of popcorn, a vibrator, and a condom. When he succeeds he gets a bare lap-move.
Duke then goes to the Hoover Dam in his creature truck; in the wake of doing combating through the dam, he discovers his old companion Dylan, mortally injured. He tells Duke that the Cycloid Emperor is at the dam, and that the best way to close down the entryway is to totally demolish the dam. Before passing on, he gives Duke his decimation charges and wishes him good fortune. Duke puts the explosives and pulverizes the dam, yet the streams about suffocate him. Duke is resuscitated after a fighter does mouth to mouth on him; he stirs to discover the gateway gone. The President, who was additionally at the dam, seethes at Duke for destroying his arrangements to work with the Cycloid Emperor and that he has requested an atomic strike at the site of the dam to wipe out the remaining outsiders, expecting to leave Duke there to pass on. In any case, the Cycloid Emperor develops and executes the President and his security point of interest. Duke executes the Cycloid Emperor and is protected by Graves pretty much as the atomic bomb blasts.
The diversion closes with a satellite looking over the explosion region and posting Duke Nukem as 'KIA', to which Duke answers off-screen 'What sort of poo consummation is that? I am not dead, I am returning for additional!'. After the credits play, at a public interview later, Duke declares that he is in the racing to be the 69th President of the United States.
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Screenshot of Duke Nukem Forever: Duke Nukem Forever trailer:
Category:Action gameViews:14310 | Downloads:2229 | Comments:3 | Rating:3.7/20 |
Duke Nukem is one of the biggest and most recognisable brands in the interactive entertainment industry. Irreverent, non-PC, and uber macho, Duke Nukem is the perfect, uncompromising ass-kicking hero to remedy the overdose of todayââ¬â¢s gaming archetypes. Duke brings his signature brand of babe-lovinââ¬â¢, cigar-smoking, beer-chugging and ass-kicking action as he saves the Earth and its babes from hordes of invading aliens
GenreFirst-Person Shooters Platforms xbox360
DEVELOPER Gearbox Software | PUBLISHER Codemasters | RELEASE DATE
Duke Nukem Forever Reviews xbox360
5.9
digitalchumps.com review
The story line in the single player campaign finds you after sending 'those alien bastards' back to the (worm) hole they crawled out of the first time around, and getting worshiped for doing so. The mansion you live in reveals many testaments to your testosterone-powered heroics: with casinos, monster trucks, burger joints, and of course strip clubs that carry 'the Kingâs' name or likeness. While channel surfing after receiving a 'Sleepy Old Bear,' you come across news reports that the alien scum are back to seek revenge on the planet that defied them, and the man who sent them packing. Quickly, their plan becomes evident: they are stealing Earthâs women (especially the hot ones). This sends you into action as Duke for the first time, in a long time, in an FPS experience filled with humor and action aplenty. Read Full Review
videogameszone.de review
No Synopsis Available Read Full Review
5.9
gamers.at review
No Synopsis Available Read Full Review
vandal.net review
No Synopsis Available Read Full Review
5.9
strategyinformer.com review
It may go down as one of biggest anticlimaxes in gaming, but donââ¬â¢t expect too much of it and you might enjoy it. I for one am going back to play it again, at least on PC. And besides, Iââ¬â¢m sure Duke 5 will be the greatest game ever made. Read Full Review
thunderboltgames.com review
Set twelve years since the last game in the series (Duke Nukem three-D, Duke Nukem Four-ever, get it?), Duke has it all. Women, a casino, endless awards and a world of fans. Finally, the video game of him saving the world has been completed and he finishes it, just in time for those alien maggots to return. They steal the babes, tear down L.A. and ruin Dukeââ¬â¢s talk show interview. Someoneââ¬â¢s gonna pay. Read Full Review
5.9
everyeye.it review
No Synopsis Available Read Full Review
eurogamer.it review
No Synopsis Available Read Full Review
5.9
3djuegos.com review
No Synopsis Available Read Full Review
gameinformer.com review
Duke starts with a bang (Iââ¬â¢ll never forget my time with the toilets), but quickly ditches its immature antics and descends into a tailspin of questionable puzzle design, uninspired vehicle sections, and mundane level architecture. The three to four hours following the introductory sequence are a rough ride. The gameââ¬â¢s unbearable load times (roughly 30 seconds to a minute every time you die or load a new area) seem so much longer during this stretch. Read Full Review Duke Nukem Forever Xbox
5.9
brutalgamer.com review
Duke Nukem Forever is a genuinely difficult title to score with a numeric value. On one hand itââ¬â¢s severely flawed and technically incompetent, yet a good portion of the game is very enjoyable. In a genre that is populated by ultra serious, bald-headed space marines, Duke Nukem still holds an air of relevance. Not everyone will enjoy this, the lack of polish and clunky controls will be too much for some and the lack of innovation may be disappointing, but there is fun to be had here. The Duke may have been dethroned, but heââ¬â¢s not the disaster some of his subjects are making him out to be. Read Full Review
thesun.co.uk review
Not game of the year, but something fun to play while you wait for the winter release of the big boys. Read Full Review
5.9
gamesradar.com review
Duke Nukem Foreverââ¬â¢s world-record development time has produced an ugly, buggy shooter that veers back and forth between enjoyably average and outright boring, with occasional surges of greatness along the way. Read Full Review
ign.com review
Duke Nukem is an icon of mid-1990s video game culture ââ¬â brash, vulgar and committed to the art of the one-liner, like a twelve-year old boy with internet access. His association with Duke Nukem Foreverâs extended development cycle has propelled him to legendary status, attaching to him an undeserved significance. Duke Nukem Forever isnât a revitalization of the early days of the first-person shooter genre or a middle-finger to the increasingly complex and sophisticated nature of videogame entertainment. Itâs a muddled, hypocritical exercise in irritation with solid shooting mechanics and decent encounter design. Thereâs some dumb fun to be had in Duke Nukem Forever, but the game tries hard to ensure itâs only fleeting. Read Full Review
5.9
thesixthaxis.com review
Amazingly, despite being in development for fourteen years, Duke Nukem Forever feels unfinished. For every enjoyable section there are several that feel tacked-on and just plain lazy. Despite a few bright moments (it picks up towards the end) the game struggles to ever push its way above average. Hail to the King? Sorry but no, the King is dead. Read Full Review Duke Nukem Forever Imdb
neowin.net review
So overall it isnââ¬â¢t really worth your money, at least not until it drastically drops in price. We found it generally unfunny, irritating in places, and sadly not all that much fun to play. Duke Nukem Forever can also be buggy on occasions and graphical performance on both the consoles and on PC is not what you would hope from a game that looks so dated. It has its moments, but they are few and far between. Hardcore Duke Nukem fans may find something to love here, but in the end, you can only live on rude jokes alone for a short time when there is very little in the terms of decent gameplay on show. Gaming history can only take you so far. Read Full Review
5.9
guardian.co.uk review
A mark for nostalgia then ââ¬â itâs the Duke, after all ââ¬â and one for the game. If this was 15 years in the making, it makes you wonder what they did for the other 14 years and 10 months Read Full Review
wired.com review
Videogames represent infinite possibility, but too many of our best gamemakers get stuck making safe, samey products. If Dukeââ¬â¢s indulgent strip-club scenes and nothing-is-forbidden-not-even-poop attitude inspire other games to unleash some creativity, then it will have been a good thing that 2K Games forged ahead with the project and actually brought it to fruition.<br />
The Duke Nukem franchise is now owned by Gearbox Software, the development house behind celebrated game Borderlands. I think that in some sense, Gearbox studio head Randy Pitchford is right: The world needs Duke. But Duke deserves better than this.
Read Full Review
5.9
eurogamer.net review
The appeal of Duke Nukem lives on. But your time and money would be better spent reliving his iconic past than bearing witness to this gruesomely mangled resurrection. Read Full Review
destructoid.com review
Duke Nukem Forever is a festering irrelevance with nothing to offer the world. Itâs a game with an odious personality, one that could only endear itself to the sociopathic and mentally maladjusted. There may be life in Duke yet, but not his current incarnation. Not while his developers legitimately think heâs cool and hilarious, rather than creepy and nauseating, and not while heâs starring in games that canât even compete with budget titles, let alone the AAA experiences that Duke Nukem Forever arrogantly launches alongside. Read Full Review
Duke Nukem Forever is a 2011 first-person shootervideo game for Windows, OS X, PlayStation 3, and Xbox 360. It is a sequel to the 1996 game Duke Nukem 3D as part of the long-running Duke Nukem series. Duke Nukem Forever entered development in 1997 at 3D Realms and Triptych Games and was finished by Gearbox Software and Piranha Games in 2011. In the game, the player controls Duke Nukem, an action hero who must come out of retirement and save the world from aliens when they begin kidnapping the women of Earth.
Duke Nukem Forever was originally announced in 1997 as the follow up to Duke Nukem 3D, but became a notable example of vaporware due to its severely protracted development schedule, which saw the game being delayed numerous times and had 3D Realms, which was being underfunded and laying off staff in 2009, become involve in a lawsuit with publisher Take-Two Interactive. In 2010, Gearbox took over the game's development and finished the game on behalf of 3D Realms. Finally released on June 14, 2011, Duke Nukem Forever earned mostly negative reviews from critics, who criticized the graphics, dated humor and story, simplistic mechanics, and unpolished performance and design.
Gameplay[edit]
Duke Nukem Forever is an action-oriented first-person shooter. Players take control of Duke Nukem and navigate a series of levels which take place on Earth and beyond. The game allows players to interact with various in-game objects, including water coolers, urinals, and whiteboards, which allow players to draw their own images. The gameplay is similar in some respects to the first-person shooter games of the late 1990s and early 2000s, with each level culminating in a boss battle in which Duke has to fight and kill a large, significant alien.
Unlike the previous games, Duke can only hold two weapons at any one time, in a manner similar to the Halo series, although pipe bombs and laser tripwires are considered inventory items and as such are not limited by this restriction. The PC version allows Duke to hold four weapons in the single-player campaign. Items that have an effect on Duke can be picked up by the player; these items are steroids, beer, and the holoduke. Steroids increase the strength of Duke's melee attacks by a great deal for a limited time. Beer makes Duke much more resistant to damage, but blurs the screen. The holoduke creates a hologram of Duke Nukem that looks and acts in a very similar way to Duke, but often says slightly twisted versions of his one-liners. Whilst the holoduke is in effect, Duke becomes invisible and the AI characters do not recognize his presence. The jetpack also returns, but only in multiplayer.
Instead of the health system featured in the previous Duke Nukem games, in which health would be depleted when Duke was injured and would only increase upon finding a health pack, drinking water from fountains/broken fire hydrants, urinating, or using the portable medkit item, Duke Nukem Forever employs a system involving an 'ego bar'. The ego bar depletes when Duke is attacked; once it is fully depleted, Duke becomes susceptible to damage. Dying will result upon taking too much damage and cause the game to reload the last checkpoint. If the player avoids further damage, then the ego bar and Duke's health are restored. The player can increase the size of the ego bar (thus increasing the amount of damage Duke can take) by interacting with certain objects throughout the game (for example, a mirror), and by defeating bosses. The game employs a save system that is solely based on checkpoints.
Plot[edit]
Twelve years after he saved the Earth from an alien invasion, Duke Nukem is a worldwide icon, and has achieved great fame from his heroic deeds. After sampling a video game based on his past heroics (the game Duke plays is a revamped version of the final level of the third episode of Duke Nukem 3D), he arrives on the set of a talk show for an interview. On his way to the show, Duke witnesses a news broadcast announcing that aliens have once again invaded. Unlike previous encounters, the aliens initially appear peaceful and at first seem to pose no harm to the humans of Earth.
Duke's talk show appearance is cancelled to allow television stations to cover the alien invasion, and Duke retires to the 'Duke Cave', his personal home. There, he receives a call from the President and General Graves of the Earth Defense Force (EDF). The President orders Duke not to harm the invaders, and adds that he is in diplomatic talks with the alien overlord. Duke obliges this request, but he and Graves remain uneasy about the whole situation from start. Before he can leave his chambers, he is attacked by hostile aliens who are swearing revenge on Duke.
Duke is forced to disobey the president's orders and fight his way through the alien hordes in an effort to save Earth. Whilst fighting through his casino, Duke witnesses the aliens abducting women, including his two live-in pop star girlfriends. Graves tells Duke that the women are being held in the Duke Dome, and that the aliens have a vendetta to settle with Duke. He also warns Duke that the aliens are using the Hoover Dam to power a wormhole so more aliens can come through. Duke travels to the Duke Dome, using a wrecking ball to damage the building to gain access. Inside, he finds swarms of Octabrains and the missing women, who have been impregnated with alien spawn; Duke's girlfriends die after giving 'birth' to alien babies, infuriating Duke. Duke finds the Alien Queen in control of the Duke Dome and kills her, but is wounded in the process and blacks out.
After regaining consciousness, Duke fights Pigcops and aliens in through the Duke Burger. Soon, he travels to the Hoover Dam in his monster truck; after battling through the dam, he finds his old friend Dylan, mortally wounded. He tells Duke that the reborn Cycloid Emperor is at the dam, and that the only way to shut down the portal is to completely destroy the dam. Before dying, he gives Duke his demolition charges and wishes him luck. Duke places the explosives and destroys the dam, but the currents nearly drown him.
Duke is revived by an EDF soldier, and awakens to find the portal gone. The President, who was also at the dam, rages at Duke for ruining his plans to work with the Cycloid Emperor, revealing that the President was actually intending to have the aliens kill Duke and he would cooperate with Cycloid Emperor so he could control the Earth, and that he has ordered a nuclear strike at the site of the dam to wipe out the remaining aliens, intending to leave Duke there to die as revenge for foiling his plans. The Cycloid Emperor emerges and kills the President and his security detail, revealing that he intended to kill the President after the deal. Duke kills the Cycloid Emperor and is rescued by Graves just as the nuclear bomb explodes.
The game ends with a satellite surveying the detonation area and listing Duke Nukem as killed in action, to which Duke replies off-screen, 'What kind of shit ending is that? I ain't dead. I'm coming back for more!' In a post-credits scene, a short video depicts a press conference, where Duke announces his intent to run for the 69th President of the United States.
The Doctor Who Cloned Me[edit]
In the downloadable content The Doctor Who Cloned Me, Duke wakes up after the nuclear explosion and finds himself alive but trapped in a strange laboratory while video recordings of himself declaring his bid for Presidency play on monitors. After escaping, Duke discovers that not only are the aliens continuing their invasion, but his old nemesis Dr. Proton (the antagonist of the original Duke Nukem game) has returned and is building an army of robotic Duke clones to fight the aliens and conquer Earth himself.
Duke infiltrates Proton's laboratory in Area 51 by posing as one of the clones. Eventually, Proton spots him and attacks Duke but he escapes and is reunited with Dylan (revealed as still alive). With Dylan's help, Duke locates and kills Dr. Proton. General Graves then communicates with Duke to inform him that the aliens are being bred by an Alien Empress that is nesting on the moon. After finding a teleporter leading up to the moon, Duke commandeers a moon rover and destroys the Alien Empress, saving Earth and its women once again.
Development[edit]
3D Realms director George Broussard, one of the creators of the original Duke Nukem game, announced the development in April 1997, and various promotional information for the game was released between 1997 and 1998. After repeatedly announcing and deferring release dates, 3D Realms announced in 2001 that it would be released simply 'when it's done'. No official video of the game was shown for almost eight years, until 3D Realms released a new teaser trailer in December 2007, but the game 'sank' yet again soon afterwards.
In May 2009, 3D Realms was downsized, resulting in the loss of the game's development team. Statements by the company indicated that the project was due to go gold soon with pictures of final development. Take-Two Interactive, which owns the publishing rights to the game, filed a lawsuit in 2009 against 3D Realms over their failure to finish development. 3D Realms retorted that Take-Two's legal interest in the game was limited to their publishing right. The case was settled with prejudice and details undisclosed in July 2010.
On September 3, 2010, after fourteen years, Duke Nukem Forever was reported by 2K Games to be in development at Gearbox Software. It was originally confirmed to be released on May 3, 2011 in North America, with a worldwide release following on May 6, 2011.[7] This was, however, delayed by a month to June 10 internationally, with a North American release on June 14. On May 24, 2011, it was announced that Duke Nukem Forever had finally 'gone gold' after 15 years.[8][9] The launch trailer was released on June 2, 2011.[10]Duke Nukem Forever was released for Mac OS X in August 2011.[11]
Marketing[edit]
Promotion at E3 2011
Duke's First Access Club is joined by using a code, obtained from either the pre-order of the game, the Borderlands Game of the Year Edition, or Borderlands on Steam (if bought before the club was announced), on the Duke Nukem Forever website. Members are granted access to the demo, wallpapers, concept art, artwork, podcasts (which are added often), the theme song, and screenshots.
Emails were sent asking members to 'please help [Gearbox] obtain the most accurate up to date information for your First Access profile.' Members were then prompted to choose their preferred platform of choice for the Duke Nukem Forever demo by May 15, 2011. It then stated that 'users that currently live in a territory where the demo may not be supported on console will automatically be defaulted to the PC Steam option.'[12] Gearbox sent a second e-mail to First Access Members in conjunction with a video showing that the Duke Nukem Forever demo was released on June 3, 2011.[13]
A special limited Collector's Edition was available upon release called the 'Balls of Steel Edition' for all platforms. This version includes a five-inch bust of Duke Nukem, a 100-page hardcover artbook following the development of the game, postcards, sticker, a comic book, playing cards, dice, poker chips, and foldable papercraft, and with every item being marked with the Duke Nukem Forever logo.[14][15] Another edition called the 'King Edition' was made available exclusively for pre-order from EB Games in Australia and New Zealand. It comes with the bonus 'Ego Boost', Duke Playing Cards and Duke Bubblegum.[16]
Two themes, avatar items, and a gamerpic pack are available for download for the Xbox 360 and PlayStation 3. The premium theme for the Xbox 360 showcases the inside of Duke Burger during the alien invasion. The avatar items for said system include Duke's outfit, his throne, the Freeze Ray, a Pigcop mask, and a pet Octabrain, whilst the gamerpic pack features 'babes, aliens, and the King himself.' The official Duke Nukem Forever website hosts the free PlayStation 3 theme, which includes three wallpapers and an icon set.[17]
2K Games launched a website titled 'Boob Tube' to promote the game. The website features videos and features to download. On May 19, 2011, a flash game was released on the website titled Duke Nudem where players have to shoot targets against a CPU bot 'woman' of their choice, and if successful will have a piece of clothing taken off the girl until she is topless. However, if the player loses, the actress will act as though Duke has stripped naked.[18] Additionally 2K released for iOS a Duke Nukem Forever Soundboard which includes a number of Duke Nukem's phrases to be played back.[19]
Originally set for release in Australia on June 10, 2011, the game was made available for sale a day early on June 9 from all retailers due to street date being broken.[20]
Downloadable content[edit]Duke's Big Package[edit]
In North America, video game retailer GameStop promised exclusive in-game content for customers pre-ordering Duke Nukem Forever. The exclusive content, known as 'Duke's Big Package', allowed the player from the start of the game to access 'Big Heads', the 'Ego Boost', and custom in-game T-shirts. A code printed on the final receipt could, at the time of release, be activated over Xbox Live, PlayStation Network, and Steam.[21][22]
Hail to the Icons Parody Pack[edit]
Duke Nukem Forever: Hail to the Icons Parody Pack contains three new game modes, and four new multiplayer maps, each with new weapons. It is available on the PlayStation Network, Xbox Live, and Steam. It was released on October 11, 2011.[23]
The Doctor Who Cloned Me[edit]
Duke Nukem Forever: The Doctor Who Cloned Me includes an all new single-player campaign which features the return of Duke's nemesis from the original Duke Nukem game, Dr. Proton.[24] It includes new weapons, enemies, and bosses. The Doctor Who Cloned Me also includes four new multiplayer maps. The DLC was released on December 13, 2011.[25] It holds a score of 52/100 on Metacritic for PC[26] and 58/100 for Xbox 360.[27]GameSpy rated it a 1.5/5,[28]OXM rated it 4/10[29] and Eurogamer rated it 5/10 and stated 'Duke's trying his best, but there's still too much of the past hanging around and holding him back.'[30]
Reception[edit]Critical reception[edit]
Duke Nukem Forever was critically disappointing, receiving mixed to negative reviews,[31][32][33] with most of the criticism directed towards the game's long loading times, clunky controls, offensive humor, and overall aging and dated design. Elton Jones of Complex chose the game as one of 'the most disappointing games of 2011'.[51]Jim Sterling, review editor for Destructoid, said that this game was 'like a disease'[35] and named it the 'shittiest game of 2011'.[52]Ben 'Yahtzee' Croshaw, creator of Zero Punctuation, listed it as #2 on his list of the worst games of 2011, losing to both Battlefield 3 and Call of Duty: Modern Warfare 3.[53]
Many critics took issue with the level design and shooting mechanics, particularly when compared to both the original Duke Nukem 3D and those of other modern-day first-person shooters. Kevin VanOrd of GameSpot felt that the 'joy of that game's shooting has been flattened' with 'little sense of impact', finding the overall design to be 'tedious', and ended his video review by calling Duke Nukem Forever a 'bad, boring, bargain bin kind of game'.[41]Eurogamer commented that 'few of the locations [inspired] the sort of exploration and excitement that made Duke 3D such a memorable experience. Duke Nukem Forever is linear to a fault, and huge chunks of the game are spent simply walking from one fight to another through uninspired corridors.'[37]IGN criticized 'the frequent first-person platforming segments that make up an unnecessarily large percentage of the story mode', although they stated the 'shooting sections are simple fun'.[46]GamesRadar concluded that 'Duke Nukem Forever's world-record development time has produced an ugly, buggy shooter that veers back and forth between enjoyably average and outright boring, with occasional surges of greatness along the way.'[44]GamePro felt that 'Unexpected moments .. are really the game's biggest strengths. But they're few and far between.'[39]X-Play gave the game a 1 out of 5, criticizing the graphics, load time, number of enemies onscreen, the multiplayer, being called 'an afterthought', the game's 'creepy, hateful view of women',[50] and the hive level, with Adam Sessler saying that 'this is all played for laughs'.
Many reviewers questioned the design choices in comparison to Duke Nukem 3D, with Kotaku stating that 'Old-school shooters, and this is definitely trying to be one of those with its basic AI and lack of cover mechanics, always had two great things going for them: speed and a ridiculous arsenal of weapons.. Forever eschews this in favour of a plodding pace and two guns.' [54] Noting its negative mix with modern shooter conventions, The Escapist agreed: 'having been almost cryo-frozen for more than a decade, then awoken and peppered with modern touches, Duke Nukem Forever feels so out of place.'[55]
Another common criticism was with the game's lack of technical sophistication, including inconsistent graphics and unacceptably long loading times, which GameTrailers called 'unholy';[45] Eric Neigher of GameSpy found the console versions took up to 40 seconds to load a level.[43] He also criticized the game's multiplayer mode for running so slowly, no one can play it without experiencing large lag spikes.[43]Edge commented that 'the myriad technical shortcomings â particularly prevalent on the console ports â only get worse the further you progress into the campaign',[36] a view echoed by Game Revolution: 'when they started on the design, that tech was already outdated'.[40] The PC version has since been patched to greatly decrease loading times and to add two optional inventory slots.
The use of the series' trademark humor received a mixed response. In one regard, some critics such as Team Xbox praised the voice work of Jon St. John, who did an 'excellent job as always with Duke's persona',[56] whilst others such as Machinima.com[57] appreciated the comedic gameplay tips and pop culture references; however, the same critic also noted that 'parts of the narrative and dialogue show clear evidence of the game's elongated development. Many pop culture references refer to media in the early 2000s, with one-liners co-opted from 'guy' movies like Old School, Highlander, and Commando, which in itself could cause blank stares from most of the current potential audience.'[57] Australian gaming website PALGN felt the game was 'saved only by its humor and nostalgic value.'[48]Official Xbox Magazine UK thought that the humor 'isn't so much offensive or misogynistic as just suffering from an adolescent fixation with boobs and crowbarred-in innuendo.' Joystiq noted that the game's multiplayer mode 'Capture the Babe', involving 'spanking a woman into submission', 'really is as painful as it sounds'.[47] Many critics conversely criticized the characterization of Duke Nukem, declaring his decidedly one-dimensional personality juvenile and outdated in comparison to more recent video game heroes.
One particular section that received considerable criticism is the hive level, in which Duke encounters abducted women who have been forcibly impregnated with aliens. Duke has to kill them before the alien's birth does so. Both the level itself and the inclusion of disembodied, slappable 'wall boobs' were listed in GamesRadar's '8 worst moments in Duke Nukem Forever'.[58]OXM noted that it 'doesn't mesh with the rest of the game's tone at all', and the fact that Duke remains unfazed and continues to crack jokes about the situation was considered 'outright revolting', which led to labelling Duke a 'thoroughly detestable psychopath' by 1UP and Destructoid respectively.[34][35]Zero Punctuation noted that the level is 'as jarring a shift of tone as you can get without splicing five minutes of The Human Centipede into the middle of Mallrats.'[59]
Quite a few critics cited the long and fragmented development time as a major factor in the finished product. In a positive review PC Gamer noted that 'years of anticipation will spoil Duke Nukem Forever for some', adding, 'Thereâs no reinvention of the genre here, no real attempt at grandeur.. Check unrealistic expectations at the door and forget the ancient, hyperbolic promises of self-deluded developers', and concluded, 'Donât expect a miracle. Duke is still the hero we love, but struggles to keep up with modern times.'[49]Game Informer, whilst disappointed in the game concluded 'I'm glad Gearbox stepped up and finished this game, but after hearing about it for 12 years, I have no desire to relive any of it again. Iâm now satisfied in my knowledge of what Duke Nukem Forever is and ready to never talk about it again. Welcome back, Duke. I hope your next game (which is teased after the credits) goes off without a hitch.'[38]Giant Bomb however concluded that for those 'part of that faction that finds yourself so fascinated by this whole project that you need to know how it ends, I recommend you play Duke Nukem Forever for yourself. But I'd practically insist that you do so on the PC and try to wait for a sale. If you're not willing to play a sloppy, cobbled together first-person shooter just because it has some kind of weird historical meaning, though, just forget this ever happened and move on.'[60] Jake Denton of Computer and Video Games wrote that parts of the game were fun to play and listed it as one of the '5 most underrated games of 2011', while admitting the game's overall faulty structure.[61] Also Joseph Milne of FPSguru.com featured the game on his list of 'Top 5 underrated games' at number 4 on the list.[62]
Sales[edit]
According to research firm NPD, Duke Nukem Forever sold 376,300 units in its first month (sales results do not include digital copies).[63]Take-Two Interactive, the parent company of 2K Games, revealed in July 2011 that the game sales were half of their initial expectations.[64] However, in an earnings call on August 8, 2011, Take-Two stated that Duke Nukem Forever would prove to be profitable for the company.[65]
Records[edit]
Duke Nukem Forever currently holds a title in the Guinness World Records for having the longest development period for a video game. Serie dragon ball z super dublado via torrent. The record currently stands at 14 years and 44 days starting from when the game was announced to when it was finally released.[66]
References[edit]
External links[edit]
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